Back to Poser, and creating dynamic cloth in Blender
The purpose of this article is to document my exploration of creating dynamic cloth in Blender for Poser. I have been struggling with the cloth room in PP2014, trying to cobble settings that would result in optimal mesh deformation using conventional quad-based mesh, but I’m not impressed with the results, overall, ignoring the burnt-in specular which… Read More Back to Poser, and creating dynamic cloth in Blender