Blender-Poser Art

Unbridled Excitement

Every now and then, you run into a product that you find addictive, compelling… impossible to “put down”. Blender is such a product. I’ve been a Poser user since version 6, used it to create scenes, pose characters and texture and give material attributes to the 3d mesh, such as skin and cloth and such.… Read More Unbridled Excitement

Blender-Poser Art

Back to Poser, and creating dynamic cloth in Blender

The purpose of this article is to document my exploration of creating dynamic cloth in Blender for Poser. I have been struggling with the cloth room in PP2014, trying to cobble settings that would result in optimal mesh deformation using conventional quad-based mesh, but I’m not impressed with the results, overall, ignoring the burnt-in specular which… Read More Back to Poser, and creating dynamic cloth in Blender